What’s Your Digits? 2013 Edition

It’s fun to participate in something that has become ‘annual.’ Makes me feel kind of connected to the world of Second Life, where I so often feel disconnected and lonely. :P  Here I am doing What’s Your Digits Take 3 by Strawberry Singh!

When it comes to shapes, I am definitely a creature of habit. Though my Bunny Blindside avatar shape is brand new created less than a month ago, she has many shared digits with my shapes on the Buffy Faith avatar in both 2011 and 2012. To me they look very different, but I guess numbers don’t lie – the more things change, the more they stay the same! The biggest change for me, by far, is height. I used to be pretty short (by SL standards) but my partner’s shape is really tall and so to fit better in couple’s poses I have become taller over time. And I’m much more svelte than I used to be, because mesh favors that.



1. Do you try and keep your avatar’s body proportionate and similar to the “average” proportions pictured above? I’ve never looked at a proportions average when making my shapes. I just make what looks good. Looking proportionate does matter to me. I try to do what I think looks most natural.

2. What do you dislike the most about the SL avatar mesh?  The lumpiness and harsh angles around the nose and eyes/brow areas.

3. Does it bother you when you see other avatars that are not proportionate at all? I get irked when people’s shapes are out of proportion in a non-fantasy way. Like, if someone wants to look like an anime character, that’s adorable. If someone is stuck in 2005 and their eye sockets are as big as a house so that no matter how large of an eye size you wear, it never touches the edges of your eye socket, I feel judgey and annoyed. :P Also that FREAKISHLY HUGE THIGH GAP?  I know you want to have big curvy hips and I think that’s hot, but there’s a lot more to that than just setting your hip slider to 100… >.> People that have not explored how sliders work together/against each other grind my gears, but I know that’s because I’m an obsessive personality and people that don’t do their research (yes, even in video games *rolleyes*) annoy me – I’m a jerk, I know.

My 2011 Digits

4. Even though this is a virtual world and people can be anything they want to be, do you feel when they are in human form, they should try to keep their proportions close to average?  I think everyone is free to design their avatar as they see fit. There are many that I see, that I know if they only tried a little harder or learned a little more about how SL works they could achieve a far better iteration of the look they are seeking. Trying to help these people almost always ends badly, so I don’t bother anymore.

(cruel) summer!

Cruel Summer – Bananarama

I had a lot of fun doing shopping in Second Life today and putting together a look that screamed summer.  And trust me it is always a cruel summer in my bedroom. *is so hot >.<* (Not as cruel as Bananarama’s outfits. Even for then, they were bad! :P)


I managed to use items both old and new, which is great fun! It’s been awesome to revisit my inventory (until last week, nothing in it was newer than October 2010) and find that certain things are still relevant and useful today. Like this hair. Oh em gee, this hair. Was one of my abso faves ever from Truth. It’s so big, it’s so divalicious, and the attached orchids… swoon. I’m pretty sure it’s no longer available?! So yeah I’m glad I have it. Ditto on my poses in this pose – the Red Carpet Diva set from Long Awkward Pose, sadly also no longer available. ANYHOODLE, I am done talking because my ankle and foot are hurting so bad. (I fell down the stairs because of a dog that is not even mine, yo!)

Hair: Truth
Skin: Glam Affair
Lips: Glam Affair (cosmetics fair!)
Teeth: Deetalez
Earrings: Auxilliary (C88)
Dress: Valentina E (faMESHed)
Clutch: BOOM
Feet: SLink
Shoes: Leverroci
Pose: LAP